Haha, friggin awesome! now you're gonna get me interested in doing console rips too! Figured they would have taken down the website I made ~15 years ago, but there it is, lolĮven found a Gunbird rip I still had on an old hard drive (I saw your other thread). I used to do this a lot in my spare time with Fireworks (before Adobe bought it) usually with some optimization in ImageReady. > colors to transparent on all frames concurrently.ĭude, the memories. > have a few key abilities i recall having mainly, cropping and removing selected > i did some mame frame grabs to try today, but most of the software these days doesn't > does anybody still do gif animation? i forget the software i used back in the day. Yep, just felt compelled to do it again as i'm running through a new rom set. LOL, I scrolled straight down to Vendetta. ![]() this second gif took a few minutes to make. i should have realized the arcade game wasn't putting out that many shades of an almost exact midnight blue. The fucking import wizard had stretched the frames slightly, and the program interpolated the raw palette into some decent multiple of itself. i was sitting there removing colors for like 40 minutes from the background until i realized. this old battletoads arcade used some COLORS! i thought these things were like 256 to 1024 colors onscreen!". #376882 - 06/15/18 06:55 AM Attachment: Animation1.gif 33 KB (0 downloads)Ībout an hour into the first gif i created last night (the hour mark should have been a clue), i was like "goddamn. I haven't done them in PS but wouldn't mind seeing the steps. when i highlighted more than one layer in the gif, the "select color range" and other things get grayed out. I loaded a few gifs into photoshop, and it looked cool, but i couldn't figure out how to remove selected colors from all frames at once. Its a little tricky, but once you get the hang of editing frame and layers it's no problem. I don't do as many now as I used to, but I've always used Photoshop. I then spent a lot of time fiddling with various palette optimizations before combining the images together into an animated GIF. ![]() I used imagemagic to resize and crop the bitmaps. I fed the new SWF through a tool (can't remember the name) that converted it into a series of bitmaps. To make these, I had to decompile SWF animations and remove the elements that I didn't want in my animated GIF. I made a lot of versions of the last one because I was trying different techniques to get the file size down. ![]() I think I have my workflow on an old computer somewhere. I think I've also used ffmpeg in a way similar to imagemagick by feeding it a series of images. I remember using PaintShopPro 5 to come up with an optimized palette and then manually applying it to each image (frame) before combining them together. I used to use imagemagick back in the day. Managed to snag jasc animation shop, which is what i used way back in 2001 when i was swilling southern comfort and deepthroating musical instruments here in the ol' bin. He disappeared from here a long time ago, and now I use it on a comic forum since, you know, Little Nemo was a comic long before it was an animated movie or video game. I used GiMP once just to see if I could do one- someone had requested one from Little Nemo. Lol that page is somehow more timeless than ever ![]() Just broke my personal record for number of consecutive days without dying! Then again, I suffer from CRS more and more, so.įound the ones I posted though. Oh yeah, that would be Ulead Gif Animator 5. I did some mame frame grabs to try today, but most of the software these days doesn't have a few key abilities i recall having mainly, cropping and removing selected colors to transparent on all frames concurrently. Does anybody still do gif animation? i forget the software i used back in the day.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |